Apply small performance improvements that accumulate to significant gains. Focus on efficient memory usage, API choices, and avoiding unnecessary operations.
Key practices:
auto& dynamic = std::get<folly::dynamic>(value_)
instead of folly::dynamic dynamic = std::get<folly::dynamic>(value_)
getObject()
instead of asObject()
when you’ve already validated with isObject()
- it’s faster because it uses an assertresult.emplace(propertyNameString, std::move(property))
instead of result[propertyNameString] = property
for better performance with no unnecessary copiesCGFloat locations[colorStops.size()]
instead of malloc(sizeof(CGFloat) * colorStops.size())
These micro-optimizations are especially important in performance-critical code paths where small improvements compound across many operations.
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