Identify and eliminate unnecessary duplicate operations, redundant function calls, and repeated computations that can impact performance. Common patterns include: avoiding redundant parameter retrieval when values are already available, preventing duplicate map lookups by caching results, checking for changes before performing expensive operations, and...
Identify and eliminate unnecessary duplicate operations, redundant function calls, and repeated computations that can impact performance. Common patterns include: avoiding redundant parameter retrieval when values are already available, preventing duplicate map lookups by caching results, checking for changes before performing expensive operations, and caching expensive computations for reuse.
Examples of optimization opportunities:
UpdateWindowAccentColor(active)
rather than calling IsActive()
againif (const auto* orig = base::FindOrNull(options.environment, key))
instead of separate find()
and second lookupif (title == GetTitle()) return;
before triggering update eventsbase::NoDestructor<std::string>
for values computed repeatedly during module loadingv8::Local<v8::String>
keys once and reuse them instead of recreating identical strings multiple timesConsider debouncing rapidly-triggered operations like window state saves during resize events to prevent performance degradation from excessive I/O operations.
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