When working with shared data in multithreaded environments, memory ordering is critical to prevent race conditions and ensure thread safety: 1. **Avoid transient incorrect states** - Don't write an incorrect value before replacing it with the correct one, as other threads may see the intermediate state:
When working with shared data in multithreaded environments, memory ordering is critical to prevent race conditions and ensure thread safety:
// INCORRECT: Creates a race window where incorrect value is visible
*ppvRetAddrLocation = (void*)pfnHijackFunction;
#if defined(TARGET_ARM64)
*ppvRetAddrLocation = PacSignPtr(*ppvRetAddrLocation);
#endif
// CORRECT: Prepare final value before publishing
void* pvHijackAddr = (void*)pfnHijackFunction;
#if defined(TARGET_ARM64)
pvHijackAddr = PacSignPtr(pvHijackAddr);
#endif
*ppvRetAddrLocation = pvHijackAddr;
InterlockedCompareExchange(destination, exchange, comparand)
:// INCORRECT: Arguments in wrong order
if (versionStart != InterlockedCompareExchange(&s_stackWalkNativeToILCacheVersion, versionStart, versionStart | 1))
// CORRECT: Proper argument order
if (versionStart != InterlockedCompareExchange(&s_stackWalkNativeToILCacheVersion, versionStart | 1, versionStart))
// INCORRECT: May be reordered
s_stackWalkCacheSize = cacheSize;
s_stackWalkCache = newCache; // Other threads might see the pointer before size is set
// CORRECT: Memory barrier ensures proper ordering
VolatileStore(&s_stackWalkCacheSize, cacheSize);
s_stackWalkCache = newCache;
Proper memory ordering is essential for preventing subtle multithreading bugs that may only appear under high load or on specific hardware architectures.
Enter the URL of a public GitHub repository