Avoid unnecessary reference counting operations that can impact performance, especially in frequently called code paths. Use move semantics, appropriate pointer types, and efficient parameter passing to reduce AddRef/Release churn.
Avoid unnecessary reference counting operations that can impact performance, especially in frequently called code paths. Use move semantics, appropriate pointer types, and efficient parameter passing to reduce AddRef/Release churn.
Key strategies:
std::shared_ptr
with raw pointers when the object lifetime is managed by a parent that outlives the consumerstd::move
when assigning to members to avoid extra AddRef/Release cyclesstd::vector
internally and wrap with winrt::multi_threaded_vector
only when needed for WinRT interfacesExample transformations:
// Before: Unnecessary shared_ptr overhead
void Constructor(const std::shared_ptr<Cache>& cache) : _cache(cache) {}
// After: Raw pointer when lifetime is guaranteed
void Constructor(Cache* cache) : _cache(cache) {}
// Before: Extra AddRef/Release on assignment
Constructor(const IVector<T>& items) : _items(items) {}
// After: Move to avoid reference count churn
Constructor(IVector<T> items) : _items(std::move(items)) {}
This optimization is particularly important for frequently instantiated objects and hot code paths where reference counting overhead can accumulate significantly.
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